Post by Norek on Nov 14, 2014 21:10:20 GMT -5
RACE. Ork/Greenskin
ALIAS. The Ebony Wolf
RANK. 1
HOTEL NUMBER. 333
AGE. 121 at death 199 now
GENDER. Male
SEXUALITY. Heterosexual
HEIGHT. 6'6"
WEIGHT. 200 lbs
HP. 8
MP. 16
STR. 0
END. 3
MAG. 5
BAR. 4
DEX. 10
SPD. 6 (+2)
STARTING CLASS. Weapon Master
TRAIT. A Weaponmaster receives a 50% discount on all weapons, but cannot buy anything higher than tier 1 spells and poor quality potions.
✓ PERK SLOT 1:
Mighty Blockade: (Command) When Norek is being attacked, should he successfully block his opponent they are knocked prone, dealing 1 true damage to them. On their next turn they may not attack, having to use this turn to get back up.
Norek isn't your typical Greenskin. He's something of an anomaly. Maybe it's because of his slight build or his flighty nature but Norek doesn't conform to what most people might consider a Greenskin to be. No, instead he is something of a perfect storm. Norek is particularly intelligent especially for his race. He enjoys reading and having deep conversations aboutout things aside from murder. Not to say he doesn't like a good blood spilling though. Norek's approaches combat with the mind of an artist or a performer. He strikes not just to make his foes fall but to give onlookers a show or to make the last thoughts that pass through his foe's heads be that of awe or pure domination. Because of this Norek never disregards an advantage, either it be a trick knee or a lack of self esteem.
The other side of Norek is a idealistic anarchist. He believes in total personal freedom and anyone who steps n to limit person freedom is a menace to the world and must be eliminated. This doesn't mean that he wants to kill anyone who has rules. No, it means that you must respect each man's person code and understand that your's may differ. It is about living for your own freedom and not obeying other for no reason other than because they demand your loyalty. All loyalty must be earned. The world can not be just unless all men treat each other as equals in the eyes of fate. Until that unlikely day comes Norkek will be there to try and even out the scales of fate with a few well placed cross bow bolts.
DISLIKES:
✓ Fighting Fair
✓ Heavy Armor
✓ Physical Labor
✓ Oppression
✓ Rules
✓ Untalkative People
✓ The Color Blue
✓ Sweets
✓ Addicts
✓ Slavery
✓ The Dull
LIKES:
✓ Smart People
✓ Challenges
✓ Striking First
✓ Holding long conversations
✓ Finding Out About People
✓ Destroying Oppressors
✓ That Look of Awe on a Dying Man's Face
✓ Wine
✓ Surprising people
✓ Intellectual Discussions
The life of a slave fighter is a hard one. You don't get to eat if you don't show promise after all. You get killed if you show too little promise. It was only on a whim that Norek even survived his first year of life. A scrawny and weak little baby that was to be tossed away so he didn't drain resources. However, the slave master was feeling generous that day. Norek grew and proved the Master's whim right. He did not grow into a massive warrior like his brother, no, instead he grew into something stranger. A heartless killer and tactician. He and his brother fought for 60 years as a pair in that dusty arena. Killing anyone and anything that challenged them. They yearned for freedom though. A life outside the walls. One day they took that life. They slew the guards and Norek put a bolt from his signature crossbow into the Master's heart. The two set out and spent half a decade fighting against the slavers of the world. Slaying and tearing down their markets and arena where ever they found them.
After that they left for lands unknown. They fought side by side as they always had. They turned their skills and minds to tearing down anything that would stand before them and to chase their own personal domain to express their true freedom. They freed the minds of many and died as they lived, side by side with a grin on their faces.
✓ HEADPIECE:
Name: Slayer's Mask
Description: (Advanced Head piece) A steel mask that covers most of Norek's face. It has intricate carving on it likening the face of the wearer to that of a grinning demon.
Stat Bonuses: +4 BAR
Enchantments: List your enchantments and what they do here, if you are permitted any.
✓ CHESTPIECE:
Name: Light Studded Leather
Description: (Basic Chest Piece) A simple yet effective set of leather armor studded with iron rivets for extra protection. A chest piece and pauldrons.
Stat Bonuses: +3 END
Enchantments: None.
✓ HANDPIECE:
Name: Stalker's Gauntlets,
Description: (Advanced) A set of well crafted studded leather gauntlets. The gloves are lined with a soft fur. The gloves fit tightly and have extra room at the joints to allow for fine motor implementation.
Stat:+4 Dex
✓ LEGPIECE:
Name: Stalker's Greaves,
Description: (Advanced) Light and mobile blackened leather greaves with small rivets for added protection.
Stats: +2 Dex, +2 SPD
✓ SHOEPIECE: Far Strider's Boots, +4 SPD
Enchantment:Raw Magic: Harm's Way: When dodging or fleeing grants +2 SPD
✓ RIGHT-HAND:
Name: Heart Seeker
Description: (Advanced, Ranged) Heart Seeker is somewhat of a simple thing. A repeating light crossbow that has a small lever to cock back the firing arms and pulling up the next bolt. Honestly, at first look this is just a simple if not heavily used, crossbow. However, this is a finely tuned beast. A crossbow that packs more of a punch than most twice it's size. A weapon made for one reason, killing men. Stat Bonuses: +4 DEX
Enchantments: Haemomancy Razor Bolts: This weapon fires a special razor edged bolt that opens wider wounds than normal, plus a magic weave on the weapon stops the wounds from binding in a natural way. Each time this weapon inflicts damage on a foe it inflicts an additional damage from the blood loss and tissue damage these bolts cause. This blood loss also makes the foe weaker, lowering their SPD and STR by one each time they are struck by the weapon, stacking up to 3 times.
✓ LEFT-HAND:
Name: Witchbane
Description: (Advanced, Magic) A wickedly curved short sword. The blade is forged with a wavey edge to ensure the bade creates large and dificult to heal wounds. Quenched in the blood of slain mages this weapon is made to hunt and kill practitioners of all kinds of magic. The weapon always seems to be damp with a dark red dew, likely the corrupted souls of those that were used in it's forging.
Stat Bonuses: +5 MAG
Enchantments:
Arcana Backlash: (Raw magic) This weapon can be used to perform a ranged counter attack against incoming spells. When a spell is about to strike the wielder they focus and parry the incoming spell. The magic converted back to it's raw form and launches back at the caster. The true damage calculation that comes from the counter is based on the caster's MAG instead of the defender's STR. This only counters the spell for the user of the blade all other targets must fend for themselves.
Mana Leak: (Raw magic) This blade hungers of all things magical and everyone has just a hint of magic in their veins. The blade drinks from the primal mana that flows in everyone. When this weapon inflicts damage it also deals that much damage to the foe's mana. Once they are at 0 mana and the blade strikes them again the blade deals an additional 1 damage to their HP instead.
✓ ACCESSORY SLOT 1: A slot to be used for an accessory, as purchased from the armor shop.
✓ ACCESSORY SLOT 2: A slot to be used for an accessory, as purchased from the armor shop.
✓ ACCESSORY SLOT 3: A slot to be used for an accessory, as purchased from the armor shop.
✓ POTION SLOT 1:
Name: Pepper Punch
Spell Type: Poor, Toximancy support
Description:
A basic cocktail of nastyness in a bottle. The chemicals and magic weaves in this bottle are released when smashed on the ground or ingested. in either case they produce a thick cloud of dark green smoke that quickly fills a small area and is totally opaque. The gas smells awful and burns the throat, nose, and eyes if one isn't careful. If ingested it pretty much just causes the worst vomiting fit and food poisoning around without being harmful to your life.
✓ POTION SLOT 2: A slot to be used for a potion, as purchased from the potion shop.
✓ POTION SLOT 3: A slot to be used for a potion, as purchased from the potion shop.
The spells your character knows. They can learn as many as they can buy.
✓ SPELL SLOT 1:
Name: Seeker Shot
Spell Type: Tier 1, Assault (Vectomancy)
Description:
Sometimes targets can be evasive and just good aim isn't enough. You might need a little help from the world of the arcane. Much like a laser guided missile this spell causes the next shot from Norek to veer to strike it's target. The next ranged attack Norek makes can not be dodged.
✓ SPELL SLOT 2:
Name: In the Zone
Spell Type: Tier 1, Support (Raw Magic)
Description:
When adrenaline is flowing it is all a matter of harnessing that force into a honed edge. When Norek is in combat he can add Rank X2 to his speed and Dex. This spell can be sustained by spending a mana each post to refresh it's duration.
✓ SPELL SLOT 3: A slot to be used for a spell, as purchased from the spell shop.